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Object Oriented Programming Basics

Learner solves a large problem that involves critical thinking, logical, and procedural problem solving skills. The learner solves the problem through a guided process using modular concepts. The large problem would be something like designing a house and furniture within it. As a result of creating the house and furniture, learners will understand OOP basics such as objects, classes, inheritance, interfaces, and packages.

Learner solves the given problem providing justification as to why each step was taken and why. The learner submits the solution to the problem along with the steps to get there in a form that allows an informed instructor/mentor to grade based on a rubric.

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